Counter-Strike Source: Die Beta kehrt zurück
Counter-Strike Source-Spieler können seit heute die Beta reaktivieren. Die Entwickler möchten mit experimentellen Updates das Core-Game nicht gefährden.

Die Steam-Bibliothek listet seit heute wieder die Counter-Strike Source Beta. Interessierte Spieler, die Counter-Strike Source in Steam registriert haben, dürfen kostenlos an der Beta teilnehmen. Valve gibt bekannt, dass man im Zuge von Updates und Problembehandlung, nicht das Core-Game gefährden zu wollen.
Interessierte Counter-Strike Source-Spieler, die an künftigen Tests mitmachen wollen, können die Beta in der Steam-Bibliothek frei installieren. Sollten Bugs auffallen, beziehungsweise Feedback an Steam gesendet werden, wird auf das Beta-Forum verwiesen.
Die reaktivierte Beta-Version kommt mit folgenden Änderungen zur momentan Core-Version . Die Originalnotes:
# Fixed prediction errors that were causing greater weapon inaccuracy (bullet spread) on client than server.
# Made the bomb the primary target of a USE command. This fixes a problem with objects placed around the bombsite interrupting defuse attempts.
# Fixed the ‘skating’ behavior that could occur when a bomb planting attempt was aborted. Also fixes the resulting out of sync hit boxes.
# Fixed bug in which a player who crouches rapidly and repeatedly was seen as stationery by other players.
# Fixed problem in which the sound of a reload that was occurring when a player was killed persisted into spectator mode, making it sound like a reload was taking place near the spectated player.
# Gave chat interface priority over scoreboard to reduce conflict between the two.
# Increased size of HUD icons.
# Fixed bug with env_hudhint that caused problems when its value was greater than 255 characters.
# Added fcvar_archive flag to mat_hdr_level, r_rootlod, r_waterforceexpensive.
# Made the message of the day screen dismissible by hitting ENTER.
# Improved the look of the font on the achievement toast.
# Fix servers not being to set sv_hudhint_sound
# Added console variable cl_hudhint_sound
# Added cvar sv_enablebunnyhopping, defaulted to 0. ( A value of 1 autotags the server with "bunnyhop" )
Additionally, we've made some Counter-Strike Beta only changes to simplify perf testing. These changes only exist in Counter-Strike Beta and will not affect Counter-Strike:
# Disabled HDR
# Disabled vsync
# Disabled motion blur
# Disabled stats |